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Сообщения за январь, 2026

Cinematic Martial Arts Technique Rework (by Cdru)

  GURPS Martial Arts has an entire chapter on techniques. However, some of these techniques are ultimately very impractical, as they often demand All-Out Attack or Committed Attack, make you nearly defenseless, risk injury if you fail, or are otherwise too hard to use properly. It's typically much more practical to simply use bog-standard punches, kicks, chokes, and arm locks. To make it worse, the book offers no solution for GMs who want their players to use flashy techniques, even though it's supposed to accomodate cinematic campaigns. So here comes this set of technique overhauns that you, yes you , might use in a cinematic campaign. They are more practical, less dangerous to use and totally will not  force you to save them only for that one moment in entire campaign when you end up fighting an essentially defenseless single opponent.   NOTE : These rules intentionally violate Creating New Techniques ( Martial Arts, page 89-95 ), which makes the altered technique...